THE CASA MORETTA

For 11 years you have fought against the structures in the underworld - now you are close to your goal: Dive into Casa Moretta and find the decisive evidence to get the godfather of the Moretta family behind bars for good.

Search the family's secret hideout, decipher the secrets and find the decisive evidence. Time is running out: Can you make it before the family returns - armed and speaking ill of you? If not...

70 min

2-7 Agents

Not barrier-free

0+

The Poltergeist

During renovation work in the basement, an unknown door was uncovered. The first investigation team did not come back and it is unclear what happened there. Screams and dull noises could still be heard, nothing more. Can you explain what happened there?

The real question is: do you dare?

  • For everyone who likes it really immersive: 100% horror & scary. No splatter
  • The chances are very high that you will meet the missing crew, researchers or patients in the dark
  • The original from Prague by THE CHAMBER
  • Not recommended for people with pacemakers

60 Min

2-7 Agents

100% Horror 

16+ (recommended)

The search for the scepter of light

According to legends, a huge source of energy that first appeared in the 8th century and the trace of which was lost in Central America.

Other, dubious and malicious organizations are on the lookout for this powerful relic. Not to imagine what happens when the scepter falls into the wrong hands. Travel to different times and places, connect the traces and finds the scepter of light.

80 Min

2-7 Agenten

0+

Tears of Hekate

Our newest Mission: An adventurous journey around the globe to the enchanted chamber of the Dark Wizard awaits! Once committed to the Light, Tenebris now threatens to destroy the balance between good and evil. He only lacks one of the great seven magical Artifacts, whose combined power is able to plunge the World into darkness.

Will you travel the world in order to find the Entrance to the dark depths of Tenebris' chamber and steal one of the artifacts? Only those who use the Tears of Hekate and solve the puzzles along the way will save the light and foil the plans of the dark wizard.

But be warned: Every step you take will be accompanied by the menacing breath of Tenebris. He will hunt you down, trying to stop you. So make haste and follow the guiding light before its to late.

Special: In this mission you will face diverse sceneries and High Score elements that you haven't expeienced yet.

Difficulty: This Mission is recommended for everyone. No matter if you are a Beginner or more experienced.

Attention: This mission requires you to crawl through small tunnels and to climb. There are moments of complete silence.

70 min

2-7 Agents

Not barrier-free

0+